Please use this identifier to cite or link to this item:
https://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16000
Title: | Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL |
Authors: | Shreiner, Dave Angel, Edward |
Keywords: | Computer Graphics Đò hoạ máy tính |
Issue Date: | 2012 |
Publisher: | Pearson |
Citation: | 6th edition |
Abstract: | Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL®, 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the text so readers immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after readers learn to create graphics. |
Description: | Pages: 778 |
URI: | http://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16000 |
ISBN: | 0132545233 9780132545235 |
Appears in Collections: | Công Nghệ TT |
Files in This Item:
File | Description | Size | Format | |
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Interactive-Computer-Graphics-6th-Ed.pdf | 12,84 MB | Adobe PDF | Sign in to read |
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