Please use this identifier to cite or link to this item: http://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16000
Title: Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL
Authors: Shreiner, Dave
Angel, Edward
Keywords: Computer Graphics
Đò hoạ máy tính
Issue Date: 2012
Publisher: Pearson
Citation: 6th edition
Abstract: Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL®, 6e, is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the text so readers immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after readers learn to create graphics.
Description: Pages: 778
URI: http://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16000
ISBN: 0132545233
9780132545235
Appears in Collections:Công nghệ thông tin

Files in This Item:
File Description SizeFormat 
Interactive-Computer-Graphics-6th-Ed.pdf12,84 MBAdobe PDFThumbnail
 Sign in to read


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.