Please use this identifier to cite or link to this item:
https://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16715
Title: | Physically Based Shader Development for Unity 2017 |
Authors: | Claudia Doppioslash |
Keywords: | Computer Science |
Issue Date: | 2018 |
Publisher: | Springer |
URI: | http://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16715 |
Other Identifiers: | 10.1007/978-1-4842-3309-2 |
Appears in Collections: | Computer Science |
Files in This Item:
File | Description | Size | Format | |
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978-1-4842-3309-2.pdf | 8,14 MB | Adobe PDF | Sign in to read |
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