Please use this identifier to cite or link to this item: https://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16715
Title: Physically Based Shader Development for Unity 2017
Authors: Claudia Doppioslash
Keywords: Computer Science
Issue Date: 2018
Publisher: Springer
URI: http://thuvienso.bvu.edu.vn/handle/TVDHBRVT/16715
Other Identifiers: 10.1007/978-1-4842-3309-2
Appears in Collections:Computer Science

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